Simply plonking all available humans into each node and watching the results will only get you so far. The tricky part is creating a working factory of flesh out of these different stations, within the limitations of your status. Over time you can upgrade these for speed or add different types of arms which help streamline certain actions. At first, you only have two of these things, making slower movements and your ability to move humans both power and time consuming. Using these, you switch humans between different stations, whether that be from the wheel to the holding chambers to let the humans rest before they die of exhaustion or carting humans to each of the stations to ensure these are kept up. Everything in Despotism 3K has a knock-on effect that results in success or failure and things are not quite so clear cut, you cannot simply just keep everything running and hope to win. Immediately, there is a balancing act to handle. Without breeders, you cannot replenish your supply of supple humans, should anything happen to the other guys. Without food, the humans are unable to function and quickly die off. Without the basic tick of electrical generation from the hamster wheel, you cannot spend power to upgrade the breeding tubes. This ranges from the relatively basic generation of electricity by way of giant hamster wheel, a raunchy breeding tube, which sees a hilariously graphic pixelated party going down to food generation and the nuclear option, which involves slinging humans into a bioreactor, generating both food and electricity.Įach of these areas has a role to play in your synthetic survival. To do this, the robot overlords have four main activities for the puny fleshbags to take part in. In Despotism 3K, you take control of a tyrannical robot overlord whose job is to enslave and grow their captive human enclave into a working factory, providing power for a continuous rule of terror. However, out of all the many rogue-like games I have played for PlayStation Country, Depotism 3K feels like one of the more appropriate genre melds that I have seen.Īs a resource management sim with punishing RNG mechanics, set in a post-apocalyptic world where robots reign supreme, Despotism 3K is perfectly pitched for most discerning rogue-lite fans. Punters still can’t seem to get enough of that punishing, risk/reward concept and as a result, indie devs are not letting up on releases that feature some sort of genre mashup with these mechanics. It’s hard to say where the indie development space would be without Rogue. Augin PS4 / Reviews tagged Despotism 3k / ps4 / reosurce management / review by Grizz
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